Brenthi Bombing (Potion of Harming 2 Spamming)

Discussion in 'Survival Server Suggestions' started by Rem, Mar 16, 2014.

?

Shoud this be DeBuffed

  1. Yes

    25.0%
  2. No

    75.0%
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  1. epic_poke8

    epic_poke8 Active Member VIP

    Well, you will have to ask someone from that party. I don't like pvp where the longer you've played, the bigger advantage you have, so I don't play.
     
  2. NMBr2d2

    NMBr2d2 Well-Known Member VIP

    What ever happened to needing iron armor and an iron sword to pot bomb. I know I'm not crazy awastedlife sharqman
     
  3. sharqman

    sharqman Well-Known Member VIP

    everyone complained that there should be less restrictions to pvp so we removed it
     
  4. DastardlyWhale

    DastardlyWhale Well-Known Member

    Meh, i saw them as no real threat, but that's just me.
     
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  5. oiShocKWavesv

    oiShocKWavesv Well-Known Member VIP

    Well when someone comes up behind you invisible with a hotbar of harming II, they can kill you with around 6 pots in like 5 seconds if you're in prot IV. Sorta op IMO.
     
  6. ezeiger92

    ezeiger92 Well-Known Member Lead Admin Survival Admin

    Implying it's hard to get prot4 diamond armor. I went looking for quartz in the nether, and accidentally reached level 40 twice now. Enchant books at level 1, get some prot1 books, combine them, bunches of prot4 books for everything! Same with sharpness. Power as well.
    Uh, you get better at pvping with practice, so the people who have played longer... Still have an advantage...
    It should be illegal to be so weak you can be insta-gib'd by anyone with a decent sword or bow?
    Have you ever tried to hit someone with a potion (6 potions, for that matter) when they are moving at fast speeds? Little more difficult than you describe.

    And now off to get a haircut ^^.
     
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  7. oiShocKWavesv

    oiShocKWavesv Well-Known Member VIP

    It's nth at difficult when the player is standing still and you can throw two to three potions a second...
     
  8. NMBr2d2

    NMBr2d2 Well-Known Member VIP

    Thanks.
     
  9. Rem

    Rem Active Member VIP

    1. You aren't guaranteed prot1, sharp1 or power1 from a level 1 enchant.
    2. Let's do some math, so my ideal armor of what i want is unbreaking 3 prot 4. (not counting anvil enchants) you need 32 prot 1 and 16 unbreaking 1 for that armor. For my sword i want sharp 5, fire 2, knock 2, looting 3, fire 2, unbreaking 3 and maybe a name for the hell of it. You need 16 sharp 1, 4 looting1, 2 fire 1, 4 unbreaking 1, and 2 knockback 1. For my bow i want power 5, punch 2, flame 1, unbreaking 3, infinity 1. You need 16 power 1, 2 punch 1, 1 flame 1, 4 unbreaking 3 and 1 infinity. That's 100 levels in books IF they were all achievable through 1 enchant level. And then you got at least 100-160 levels of adding to the objects. And let's not forget the 26 diamonds you need as well

    Sent from my House that is mine with my alive dog
     
  10. epic_poke8

    epic_poke8 Active Member VIP

    Now that grinders are legal, and strip mining has always been, it actually ain't that bad, just time consuming. Make a base in peaceful, gear up, roll out.
     
  11. oiShocKWavesv

    oiShocKWavesv Well-Known Member VIP

    And that's what a lot of people don't like, hiding in peaceful and only pvp'ing when you feel like it.
     
  12. epic_poke8

    epic_poke8 Active Member VIP

    There is just everything against you, isn't there? Hide in PVP then, underground, set up lethal booby traps behind you. If there is a problem with that, then there is no hope. Keep in mind, pvp is not the only aspect of MC, I use harming pots to heal zombs that get hurt when I want to change them to villagers, and a nerf may affect that.
     
  13. bobbylou4

    bobbylou4 Well-Known Member Creative Architect

    did somebody say booby
     
  14. Rem

    Rem Active Member VIP

    Lets also not forget that PVP is trying to be promoted. Brenthi Bombing is driving PVPers away
     
    oiShocKWavesv likes this.
  15. oiShocKWavesv

    oiShocKWavesv Well-Known Member VIP

    I'm not necessarily saying to debuff them, just to do something about their use in pvp...
     
  16. DastardlyWhale

    DastardlyWhale Well-Known Member

    We already have a script to remove the effects of invis and ender pearls. Removing them in arcadia war seems fair to me :p
     
    Nifix likes this.
  17. ZPWR22

    ZPWR22 Active Member VIP

    If you're pvping and don't know how to deal with potion bombers, like i mean, come on. You were gonna lose that prot IV anyways.
     
  18. epic_poke8

    epic_poke8 Active Member VIP

    ZP makes a good point. Don't wear anything to pvp you're not prepared to lose.
     
  19. ezeiger92

    ezeiger92 Well-Known Member Lead Admin Survival Admin

    So where the balls did fire aspect, knockback, looting, fire aspect (again?) and unbreaking come into this. I am talking about a prot4 books for armor.

    I enchanted 2 double chests of books at level 1: There was a nearly even split (around 1/4) for sharpness, power, efficiency, and protection. Aqua affinity had barely any.
    The cost to combine books per level grows like this:
    Code:
    II :  2 levels ( 34 xp)
    III:  5 levels ( 85 xp)
    IV :  7 levels (119 xp)
    V  : 10 levels (170 xp)
    
    Minecraft levels grow exponentially after a certain point (level 15), and all of these enchantments can be done below that level.
    The xp difference between low levels is 17.
    Code:
    4 x 32 level 1 enchants = 128 levels
    17 xp * 128 levels = 2176 xp
    
    This is nearly the same abount of xp as getting to level 43 (2177 xp)

    The repair cost:
    Code:
      (2 * 16) levels * 17 xp | II
      (5 *  8) levels * 17 xp | III
    + (7 *  4) levels * 17 xp | IV
    -----------
    1700 xp (~lvl 40)
    
    Total xp for prot4: 3876 xp.

    This is between 4-5 level 30 enchantments in cost, but you also have enough books to make 2 * efficiency V, 2 * sharpness V, and 2 * power V, at 1020 xp (~lvl 33) each.

    Level V enchants don't randomly happen from enchanting, so IV is the max you will spontaneously get from an enchantment table.
    Code:
    Approximate result of enchanting and combining 128 books:
    4 * prot4
    4 * sharp4
    4 * eff4
    4 * power4
    
    Level cost
      2176 xp : enchanting
      6800 xp : 1700 xp per set of four lvl4 enchantments
    -----------
      8976 xp (~lvl 71)
    
    This is around 11 level 30 enchantments for all of the books.

    Enchantment cost and chance by enchantment table:
    Code:
    Lowest level:
    prot4 : lvl25 (560 xp) | <0.1%
    sharp4: lvl25 (560 xp) | <0.1%
    eff4  : lvl22 (437 xp) | <0.1%
    power4: lvl26 (607 xp) |  0.3%
    
    Best chance:
    prot4 : lvl30 (825 xp) | 10.2%
    sharp4: lvl30 (825 xp) | 10%
    eff4  : lvl30 (825 xp) | 41%
    power4: lvl30 (825 xp) | 26.6%
    
    Min vs max cost and chance for all enchantments:
    8656 xp (~lvl 70) | 8.1*10^-47
    13200 xp (~lvl 82) | 1.5*10^-12
    
    The chance for both is so incredibly low, they are 0%
    You will spend more than 13200 xp trying to get all of those enchantments in the traditional way.
    With anvils, it takes about 8976 xp. That is not hard to do. So, once again,
    -edit- fixed typo
     
    Last edited: Mar 18, 2014
    ZPWR22, epic_poke8, Nifix and 3 others like this.
  20. Random0ne

    Random0ne Well-Known Member

    This is the sort of petty bickering and nitpicking that pisses me off. Regardless of whether or not rem's calculations were correct, you know perfectly well what his point was. Everyone will agree that, no matter how cheap enchanting may be now, brewing potions is much less time consuming than creating a set of good armor. That was the purpose of his post, not calculating the infinitesimal details of how much xp it costs to enchant something, and you know it. Please, if you have to pick people apart for incorrect generalizations of a concept, at least contribute something useful to the argument.
     
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