Questing Rework!

Discussion in 'Survival Server Suggestions' started by ezeiger92, Jun 28, 2017.

  1. ezeiger92

    ezeiger92 Well-Known Member Lead Admin Survival Admin

    I'm currently the main developer of our questing plugin, and I've added a number of features to the plugin that we haven't had a chance to use. So rather than once again tweaking small things in the current system, let's rethink how the whole system works :)

    Main changes:
    • Category selection supports infinite* pages
    • Quest selection supports infinite* pages
    • Adding new types of missions is extremely easy
    * As long as it's not so many that the computer has space issues!


    Here are some examples of what's now possible:
    • Mission to reach a level in a skill in McMMO
    • Mission that takes money to complete
    • Missions that hook into any of the other plugins we have
    • One category that holds a submit quest for every item in the game

    So I want suggestions of kinds of missions to add, changes to any existing categories, and additions of categories. Go!
     
  2. Mietm

    Mietm Member VIP

    Does it support "delivery" quests? Something like you have to drop x item into x hopper in spawn? This could be a great way to get people to explore more of the things we have available. Or even "get to X location" Give a 5 rupee reward for getting to the bank, the casino, etc.

    I'll keep thinking!
     
    Taylor_Dawn94 likes this.
  3. ezeiger92

    ezeiger92 Well-Known Member Lead Admin Survival Admin

    There is already location missions, dropping stuff into a hopper seems kind of arbitrary. There's a request on the project page for "submit at location", which is essentially the same thing and is something I'm adding.
     
    Mietm likes this.
  4. Hazbo_56

    Hazbo_56 New Member VIP

    I think adding variety to the quests would be awesome, even if there was an entire page dedicated to 'misc.' quests, delivery, mcMMO ranking, etc.' would be a nice way to allow players to have variety when it comes to quests, making them more interesting and just more of an interactive thing, rather than it being a 'oh, I guess I'll do this and then not worry about it', kinda thing!
     
  5. Taylor_Dawn94

    Taylor_Dawn94 Member

    I'll put on my thinking cap and let you know when I have some ideas.