When Extra Hard Mode was implemented, /sethome and /home set cooldowns were greatly increased. Now that Extra Hard Mode is a separate server, could we have the old /sethome and /home set cooldowns reset to where they were before? Thank you.
They were also implemented to stop people warping when in dangerous situations, i.e. falling into lava or being surrounded by mobs Sent from my Nexus 5 using Tapatalk
In any case, /home is not meant to be something a player can quickly change multiple times at their leisure. As the command implies, it is meant to be set at a player's base of operations; their home; the place they store their junk. It should require a little thought before being set as opposed to being set where it would be most convenient for the activity the player is currently engaged in. As they are, the cooldowns promote the former line of thought and that's a part of what we're aiming for. From the Space phone.