http://dev.bukkit.org/server-mods/deathpenalty/ It was made pretty recently, so there will probably be errors with other pluggins. HOWEVER, I still believe this could go to great lengths on the server, whether it's punishing someone for griefing (those with a temp ban only) or to simply control people who like to fist rush... As a result, I think this could change the game completely in the PvP world. EDIT: Not only does it moderate the amount of times someone dies, it also puts more of a kick in surviving!! TL,DR: You turn into a ghost for a certain amount of time and you can't interact with anyone on the server. In addition, you would not be able to pick up items or destroy them. All of this can be edited through set permissions as well. Being a ghost When a player dies, they either teleport to a location defined by somebody who can change the spawn or to their spawn. They're now a ghost for a predefined time. A ghost can't do much. All he or she can really do is chat to other ghosts or people that have the deathpenalty.hearghosts permission. Ghosts can't Break blocks Damage players and mobs Be seen by non-ghosts Execute commands Open chests and doors, use brewing stands and enchanting tables, etc Die Take damage Credit for the idea goes to xeNium on the forums! Permissions There aren't many permissions, but they work with PermissionsEx, PermissionsBukkit and probably other permissions plugins. Permission------Description deathpenalty.hearghosts Allows or disallows the player to listen to ghosts speak when he or she is not a ghost deathpenalty.changespawn Allows or disallows the player from changing the spawn for ghosts deathpenalty.ignore Makes a player not become a ghost when they die if this is true deathpenalty.resurrect Allows a player to resurrect other players (admins do not get this by default) deathpenalty.see Allows a player to see ghosts when not a ghost; Operators get this by default Configuration Value Description ghostTime How long a player will be a ghost for (in seconds) when they die usePermissions Whether or not to use permissions. If this is false, only admins can change the spawn and hear other ghosts. cakeAmount The amount to reduce a ghost's time when a player eats cake (they may only do this once when they're a ghost). If this value is 0, it will not heal any. disablePortals Enable or disable a ghost from using end and nether portals ghostsFly Makes players able to fly when they are in ghost form. This switches the game mode to creative, but they can not keep the items when they are made a normal player again. Commands dp setghostspawn Sets the spawning location for players when they die and become ghosts. This command may be executed only by a player. dp setafterghostspawn Sets the spawning location for a ghost when he or she is made a normal player again. This may be executed only by a player. dp resurrect <player> Resurrects the player if he or she is a ghost. The executor must have the permission or be the console. Operators (admins) don't get this by default. This can be executed from the console, however. timeleft Shows a ghost how much time they have before resurrection. If a player is not a ghost, nothing will appear.
I'm against it. Say it was VIP only, how many PVPers would like someone to be able to ghost near them, reappear, and kill them without warning?
Yeah you're right on that nrayf, but there are settings to where you can see ghosts. and ghosts can't toggle between being a ghost and not being a ghost. These could be set as a universal place for ghosts to spawn and respawn and only usable for admin type of stuff. Just some food for thought
Well the ghost could just wait until he times out and then he can damage someone, plus I don't want someone to be able to snoop around my town with impunity. They could scope it out for weaknesses during raids, and etc.
Ghosts can't Break blocks Damage players and mobs Be seen by non-ghosts Execute commands Open chests and doors, use brewing stands and enchanting tables, etc Die Take damage So no, nrayf, they won't be able to get back to your town as fast, unless they have a speed hack. >_> Probably setting ghost spawn in peaceful or spawn would stop that from happening too.
What about the people who dont pvp. Say you are mining and die, dropping all your stuff. Now you are in your home, unable to even open the door, let alone do /warp mining. By the time you stop being a ghost all your diamonds and gold have disappeared with no chance of you getting them back. I oppose this plugin
Well I think that you shouldn't be a ghost for more than 5 minutes. Unless there is a way to configure how long you remain a ghost after you die a certain number of times. Example: I want to train my acrobatics skill so I jump off a 256 high tower and die. I set my home up there so I become a ghost for say... 2 minutes. I then /home and jump again. I become a ghost for 4 mins because I just recently died. Can this be configured? If not, just tell them to suck it up
I don't think you get acrobatics when you die, it doesn't do that on my private server and some other servers, but the coding could be different on here.