sharqman Pieman_Is_God thought you guys would like to know that we have only six more people to move! However .. I have looked at all of TehRawB 's builds and they are massive and could take a lot of time to move. (I think he has four altogether.) Also, Z_Millla has a redstone build to be moved but there isn't a redstone world to move it to Spent 7 hours on Friday doing modreq and moves cause I wanted to make this last big push. It's so hard doing moves at night with so many requests. Got a lot of builds moved this week. Thankfully a lot of admins and archs volunteered to move their own which has helped tremendously. So we could easily be done in a few days.. except for Tehr's builds. Wonder if someone could use W.e. for his stuff. They are just crazy big. I should be gone most of the weekend as we are packing for our move. If any of this is left on Monday, I can work on it. We could possibly do the reset in a week or even sooner, if we could get Tehr's builds moved.
I'm back from holiday, I will move tehs stuff when I can, and I think Z_Millla is re doing the redstone world, into a plotworld
IGNin game name) SimplyGreen03: Rank: Apprentice Estimated Build size: 150x150 then 100 in height Modreq ID: #1007 /warp cityhall to /warp simparchitect i have to make this because i tried to tell a guest how to clear his plot, and because im an IDIOT i didnt put the period, then i left cause i got mad and i couldn't undo it....so sorry who ever has to move it..AGAIN!
Pelle_Sudden I moved your town pelle, did some terraforming too, hope its an ok spot. Its warp pelletown atm
Paduan wants his build moved too. I hope someone got it as I had to leave and am still pretty busy tonight.
Mine hasn't been moved either despite being crossed off on the list, and I'm pretty sure it qualifies for "too big to move with worldedit" status. I've got the outer boundaries marked off with glowstone blocks, as well as the intended destination (a giant hole in the southeast part of the new /warp creative map, can't miss it). Basically, everything in the worldguard protection needs to go where the hole is—they're the same size. It's not enough to just move the central building; there's a large underground component that covers most of the area, and the terrain is as much a part of the build as anything else.
We're well aware, I don't know who crossed it off the list. I'm still trying to handle this, sharq is adding a new plugin that should significantly reduce the amount of lag produced when moving the build. What would be really helpful is if you could mark out a some sections.
Liasha It might have been me that crossed you off the list. I think I was thinking you were one of the architects who had said they were moving their own builds. Sorry for the confusion.
I'll be putting a plugin on this weekend to help with moving the bigger builds. It ruins some WE features so that's why I'm putting it on for just the weekend.
I did put up some section markers (redstone blocks on glowstone) across my build, and along the edges of where I want it moved, at the same intervals. They're still 63×137 sections; about a million blocks each at worst, but I've seen the server handle that.