Build Move Request

Discussion in 'Announcements' started by sharqman, Aug 12, 2013.

  1. sharqman

    sharqman Well-Known Member VIP

    Code:
    [B]IGN[/B](in game name)[B]:[/B]
     
     
     
    [B]Rank:[/B]
     
     
     
    [B]Estimated build size(s):[/B]
     
     
     
    [B]Modreq ID[/B] (make a modreq for each build)[B]:[/B]
     
     
    
    All builds will not be saved! Only ones deemed good by the admins will be moved to the museum world. Builds with potential that fit in your rank's plot world will be moved if the admins do not think it would be better for you to start fresh!
     
  2. stlnaturals

    stlnaturals Member VIP

    IGN(in game name): stlnaturals



    Rank: Builder 2



    Estimated build size(s): EDIT: Should be able to fit in a 150x150 or 200x200 plot.


    Modreq ID (make a modreq for each build): My modreq number is 539
     
  3. NMBr2d2

    NMBr2d2 Well-Known Member VIP

    IGN: NMBr2d2

    Rank: Builder 2

    Estimated build size: Larger than 100x100, smaller than 200x200

    I can't make a modreq, but my build is at /warp NMB, and contains quite a bit of prototype work for various things on survival, that I don't have anywhere else. I'd also like to continue on the build that is there, and save the sacrificial oven, as well as the many pillar prototypes.
     
  4. North_Korean

    North_Korean Active Member VIP

    IGN(in game name):North_Korean



    Rank:VIP II



    Estimated build size(s): Big150 blocks tall by 50 block radius mebbe its floating in the sky though. /warp Northair



    Modreq ID (make a modreq for each build): Ill do it here in a bit.
     
  5. Ksapple107

    Ksapple107 Active Member Creative Architect

    IGN: ksapple107
    Rank: Architect
    Est. Build size: KSstatue is only about 50x50 (but tall) and the larger build is quite massive.

    Modreq:will make a modreq later today or tomorrow for both builds.

    Thanks Sharqman!


    Sent from my SGH-I747M using Tapatalk 4
     
    Flamestar00 likes this.
  6. qb10panther

    qb10panther Member

    IGN(in game name):qb10panther



    Rank:Builder II



    Estimated build size(s): SCHS ~ 200x100, Treeport ~ 200x150, Seaisland ~ 200x200



    Modreq ID (make a modreq for each build):Ok, I put all the warps in one modreq, if that is ok.
     
  7. sharqman

    sharqman Well-Known Member VIP

    Big is a terrible estimate. So far only NMB and ksapple have given decent estimates.
     
  8. crazyboy162

    crazyboy162 Active Member VIP

    IGN(in game name): crazyboy162



    Rank: Builder II



    Estimated build size(s): Not sure, but it should fit in a 64x64 plot.



    Modreq ID (make a modreq for each build): Done. (Edit, 549)
     
  9. sharqman

    sharqman Well-Known Member VIP

    leave the id of the modreq... /check I think
     
  10. Legend9468

    Legend9468 Well-Known Member VIP

    Just to explain peoples:

    You leave the modreq's id so we can complete it/get rid of it from the list, so we don't sign in to 20 odd messages saying the same thing. We can tp to previous modreqs that have been completed.
     
    sharqman and AnnodynS like this.
  11. AnnodynS

    AnnodynS Guest

    Guys, you need to edit your apps and add the following numbers. I cannot do it for you.

    Also, please make a request for each separate build submitted per Sharq's request.

    Here's what I wrote down tonight:
    539 Stlnatural
    542 qb10panther 542
    543 antasdf
    548 Ksapple
    549 crazyboy162
    551 GiratinaGx7
    552 Ksapple
    554 Stlnatural
    569 xaeviator
    571 /warp mithria Cano
    581 bobbylou (alias bobbly xD )
    622 silverflame
    624 kizzyfazzle
    659 antasdf
    662 creeperkiller132
    666 Z_milla
    729 qbpanther
    738 bobbly boo xD
     
    Last edited by a moderator: Aug 22, 2013
  12. Legend9468

    Legend9468 Well-Known Member VIP

    The modreqs are not for saving the build, the modreqs are so we know where the builds are (Ever wonder how we got to your plots back when you were a guest?)
     
    sharqman likes this.
  13. stlnaturals

    stlnaturals Member VIP

    IGN(in game name): stlnaturals



    Rank: Builder 2



    Estimated build size(s): Should be able to fit in a 100x100 or 150x150 plot.


    Modreq ID (make a modreq for each build): My modreq number is 554
     
  14. QuietSea

    QuietSea Well-Known Member VIP

    If it's not too much trouble
    IGN: QuietSea

    Rank: Architect

    Estimated build size(s): It's a mansion

    Modreq ID: /warp sea
     
    AnnodynS and sioutdoors like this.
  15. AwesomeGuy2010

    AwesomeGuy2010 Active Member

    IGN(in game name):
    AwesomeGuy2010


    Rank:
    Builder II


    Estimated build size(s):
    Probably a 100x100 plot, 150x150 tops.

    Modreq ID (make a modreq for each build):
    Internet is being stubborn, will get on later tonight to make one. In the meantime the warp is /warp Darkleys
     
    Flamestar00 likes this.
  16. TheOnlyGurra

    TheOnlyGurra Active Member Creative Architect

    IGN: TheOnlyGurra

    Rank: Admin

    Estimated build size(s): Its just a group of islands:p

    Modreq ID: /warp darkwood
     
  17. Cyberdark10

    Cyberdark10 New Member

    IGN(in game name):cyberdark10



    Rank:Builder II



    Estimated build size(s): X:~1000 Z:~300



    Modreq ID (make a modreq for each build):#559

    I'd prefer if it was moved to a desert biome in bII world.
     
  18. TheKillorX

    TheKillorX Active Member Creative Architect

    IGN: TheKillorX

    Rank: Architect

    Estimated Build Size: I guess a 200*200 plot should be enough....

    Modreq: Warp Asterion, Warp KillorCastle, Warp Artemismansion Make the modreq when the issue i explain in the PS is fixed.

    PS: Dont warp to the builds yet. Its not safe. Youll crash and dont be able to get away anymore. Ill edit this post when this issue is fixed. Just wanted to post here to be sure i dont forget xD
     
  19. Xaeviator68

    Xaeviator68 New Member VIP

    IGN(in game name): Xaeviator68



    Rank: BuilderII



    Estimated build size(s): 250x200,60x60

    Modreq ID (make a modreq for each build): 569(Warp/Quezcott), Warp/Vardalon(i was unable to make another modreq)
     
  20. CanOpenerTrooper

    CanOpenerTrooper Well-Known Member VIP