Yes! That way if people fist rush or use swords just to rush you lose cash!. (Maybe the other player can get it?)
I love this idea. It would stop some of the pvp issue with fist rushing and take a little more money out of the economy
This is a cool idea. There is a lot of death spam, and this could also prevent anyone from grinding acro with death (besides getting their stat reset)
I dont think the money should go to the killer. This idea could fix some pvp problems. If you give the killer money, essentially a permanent bounty on all, it could cause new problems or continuing problems. Also, with the economy in the state its in,getting rid of some more rupies isnt a bad thing
Is it just me being poor, because i dont think anything is wrong with the economy......and nothing was there to "fix" either....
Great idea - and this is coming from a PVP builder who PVP's very little - SO this does not really benifit me, really the opposite. Make it a percentage of the persons total income or a min of 50 rupies. So I would say 50 rupies min or 1.5% of total savings for anyone that has over 5000 rupies. Rich folk should have a greater risk when in the PVP area - naturally. If I was an assassin I wouldnt go for the peasants in rome, id go for the royalty . The min is so that someone couldnt just put all their money into town bank to avoid the 1.5%. 5000*1.015= 5075 meaning if you had the 5k rupies and you died you would lose 75 rupies - which is an increase of 25 rupies over the min. If you had 10k in bank you would lose 150 rupies 20k you lose 300 40k you lose 600 80k you lose 1200 etc!
I don't like that, I think it would be a lot better if it was just a flat rate, that way poor people couldn't PvP all the time because they didn't have money to loose
Here's an even better idea, so that it effects everyone more realistically... When you kill someone, you get 1% of their total rupees. This makes wealthy people a much bigger target, and much more inclined to set themselves up with defenses, cause people to travel in packs, and poor people much more able to impact the world. Mostly, I think it should be a percentage of the total wealth, rather than a flat low rate. Extremely poor people would never be effected, and neither would the extremely wealthy. As a flat rate, it would only hurt those people that tend to just get by, middle class minecrafters if you will.
[/quote] I don't like that, I think it would be a lot better if it was just a flat rate, that way poor people couldn't PvP all the time because they didn't have money to loose [/quote] The whole point of my post is to make the wealthy people pay a little more than the poor people. . .