So. In light of recent auctions, I realized there are stupid people with stupid amounts of money willing to pay 150k for a 5k auction chest. I'm proposing that we, aswell as having a starting bid, have a bidding cap say 15-30k above the starting bid depending on the tier of the chest. There are people that want to bid what the chest is worth, not watch 3 people bid 70k+ on chests that were supposedly worth 5k. I think it ended up as something like NMB 71k North like 70 aswell Then Alan at 150k For chests worth 5. People want people to bids for the chests not for the reputation of a stupid town. You could probably burn the contents of the chests and the wouldn't care.
Is there a limit on bidding increments? If you were limited to an amount over the last bid it would at least keep it within reach.
Yes. I am a little pissed off. The only reason is still play on the server is the players and the events, mainly auctions. So when people with 1mil worth of diamonds come in and bid 150k for a 5k chest for a reputation af a town. I get annoyed. I stay up most Sundays till 2am with these stupid auctions then this happens? Yes I am upset.
What you're suggesting isn't a viable solution. What happens when there's 7 people all at the max limit for 1 chest? Do you give it to the first person to bid that much? In that case people would just say the max bid ASAP. Maybe we need to bring mini auctions back, and if you win in the main auctions you can't participate in mini Sent from my Nexus 5 using Tapatalk
I already have a regulation planned for this since it seems that we only have regulars for the chest auctions. The purpose of the chest auction is for everybody to participate, even if you're rich/poor/content with your rupies.
why don't we just make 3 different auction rooms: 0k-10k 10k-50k 50k-? idk if this is reasonable, I'm so bad at calculating the value of rupies... Sent from my Phone using my... *ahem*..... Fingers.
Moose's point already ended this. We can't have a cap, because if we do, the auctions will turn into a race to reach the cap. What if more players are willing to bid the cap amount? The example shock posted was an obvious extreme. I don't think anything like that has ever happened before. So what are the viable solutions? The first thing is to auction off more chests (with a limit of 1 chest per player, just like now), and hopefully the rich will empty out their pockets in the first few chests. What we can also do is base auctions on how long you've been a part of the server. Have a "yellow auction," a "veteran auction," etc. I can't see this being as fun as one huge auction, though. The last idea is to give out an "auction voucher" for voting. This would be an extremely rare drop, since auction chests can be worth so much. Any player who votes has an equal chance of receiving this, and you could immediately win a chest of your choice one time. That's all I've got.
That was one of my concerns, as well. The idea of the auction voucher is to make it so that anyone has a fair chance of winning auctions. 20k isn't that much money with how much certain people have. When the voucher is given out, the winner's name can be inserted into the lore (the text at the bottom) so it can be renamed, thus preventing people from selling vouchers. I don't see this working unless it's an automatic win. Otherwise, it will just make rich people vote higher than the voucher amount, creating the same problem highlighted in this post.
how do you guys even get 150k to spend on a chest wich is worth half the price? atm I've only got 3k... Sent from my Phone using my... *ahem*..... Fingers.
The ways I would imagine are: Mining to rank up in mcmmo, then just selling off the excess. (Also applicable to other skills) Voting consistently. Not buying anything at all and being self sufficient.